#include "Bar.h"
#include <cstring>

Bar::Bar()
{
	float cords[4][4] =
	{
		{1,0,0,1},
		{0,1,0,0},
		{0,0,1,0},
		{0,0,0,1}
	};
	memcpy(&coordinate, &cords, sizeof(cords));
}

void Bar::CreateBar(float x, float y, float z)
{}
void Bar::DrawBar()
{}
void Bar::UpdateBar()
{}
Bar::~Bar()
{}